09 / 12 / 2024 — 30 / 12 / 2024 (Week 12 — Week 15)
Jordan Axel / 0354894
DST 61104/ / Games Development / Bachelor of Design (Hons) in Creative
Media / Taylor's University
Final Project
Due to lack of time I ended up changing the game mechanics. From using mask the player just need to jump over the windows.
Final Outcome
REFLECTIONS
This Project is a real challenge for me because this is my first semester using unity. Because I'm not familiar with unity and I like designing more than creating the game. Managing between 4 different projects is hard and challenging to maximize on every single one. Some sacrifices must be made. From designing the main character and environment to implementing mechanics like triggers and instructions, every step has added depth and personality to the game.
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